Originally posted by ADEC Inc:To optimize any weapon DPS skill, it's also important that your final attack speed after other modifiers is less than the DPS percentage of the skill. that's not affected by "Focus" I assume? It's only the "Flat Damage" that's affected by "Focus"? If a skill deals a % of DPS as "Element" damage. but when it boils down to the bare basics it seems the formula of "Speed > DPS" Wins the numbers game over "Speed > Flat Damage".Īlso I'm sorry for asking something this basic but. Thank you for explaining those important facts about damage.īut now it makes me wonder about Hybrid DPS Skills that also use "Flat Element Damage".ĭoes "Focus" affect these skills greatly or is speed assisted "DPS" still the all important cornerstone and final foundation for achieving the most optimized damage power? With or without "Focus"?Īlso is "Number of Hits" greater when it's relying on speed assisted "DPS" or "Focus" or a "Mix of Everything"?Ĭlearly some players favor a certain build for various reasons. Hybrid DPS skills like Emberquake and Wolfpack can get away with slower weapons because of the added flat damage and the number of hits that virtually guarantees no survivors. So for example if the skill is 60% weapon DPS you want an attack speed of 0.60 seconds or less. To optimize any weapon DPS skill, it's also important that your final attack speed after other modifiers is less than the DPS percentage of the skill. So yes, weapon damage is part of it, but DPS is the end goal. The way to achieve best DPS is to take already fast weapons and add flat damage via sockets and enchants. Originally posted by ADEC Inc:"Stronger" twohanded weapons have disproportionately slow attack speeds, so their advantage is nullified.
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